we’re watching the new season of queer eye and my dad is actually crying over the ep with the trans dude, like he’s talking about his top surgery and my dad is in tears going “when you sculpt marble the sculpture is already inside, you’re just getting rid of what isn’t part of it! he’s just getting rid of what isn’t part of him!”
so from my oldass 70 year old dad to all my trans followers, y'all are marble sculptures and you’re perfect
bright! colourful! a victim of apple’s love of the blur tool and gradients but shes doing her best! 3/5
a sturdy boy with a golden horn! a bit plain but otherwise charming! 4/5
this guys a bit of a show off, the kinda guy who shows up to a party uninvited and starts telling you stories of all the princesses hes granted wishes for and then gets mad when you ask him to leave. 1/5
just a simple unicorn trying to get by, soft and kindhearted!! she’ll share her magic with you and not ask for anything back, if you’re lucky she’ll show you were to pick the best berries 5/5
soft and cute but all i want is for them to please stop staring at me 3/5
the kind of unicorn that can only be summoned by gay wizards in the most dire of situations. hes also gay 6/5
a minimalistic and bright pal, their stare might be cold and dead but thats just because theyre planning a really great surprise 4/5
a punk lesbian unicorn, she listens to thrash metal and captures the hearts of every gay horse from here to venus 5/5
this unicorn is perfect in every way. elegant, graceful, ethereal. she’s perfect 10/5
A few weeks ago, we exhibited at Emerald City Comicon. Typically when we attend conventions, we try to create some spectacle that captures people’s attention and sells games. Like the time we brought a marching band to PAX Australia.
At ECCC, we set up a “Pay What You Want” booth and encouraged people to give us any amount of money in exchange for our games. We put games on a table, set up some signs, stood off to the side, and waited to see what would happen.
We brought 2000 games. Before the convention began, we took bets on what would happen:
Tom thought we’d sell out in a few hours.
Alex thought we’d run out on the of the second day of the con.
Trin thought that we would not run out of games because we are no longer cool or relevant.
Jenn got a fever and didn’t know what was happening.
We were all wrong.
The doors opened, and attendees swarmed the booth. Within five minutes attendees realized they could just take games and walk away. A small group grabbed armfuls of free games and left, but most people paid something. Within an hour, the booth looked like this:
We ran out of games in 51 minutes.and made $8042.48, or 18.7% of the games’ retail value. In other words, we lost $685.44 per minute.
Attendees put lots of other stuff in the payment box too.